Gulf of Tonkin, 1964 On 4 August 1964, data-driven decisions in an uncertain operational environment falsely assumed a North Vietnamese patrol boat attack on American destroyers in Gulf of Tonkin international waters. See Secretary of Defense Robert McNamara’s “The Fog of War” video account here, which mentions uncertainties such as weather, equipment limitations, and operator…
We need to rearrange our legacy language of coercion theory to compete in the contemporary information environment.
Strategy for dynamic end-states must be multi-dimensional to be competitive in the information environment (ICSL Note #22). If operations are not informing and influencing, they become existential rather than instrumental. They justify themselves, which makes for poor strategy. Yet strategy is the competition that matters most for relevant operations. As we consider the three basic…
Our previous paper offered an assessable definition of “information“ to address two persistent problems in US security strategy: (1) the mismatch between narrow military doctrine and its broad effects; and (2) a “competition continuum“ below armed conflict. Why does this matter? The Information Environment is expansive, accessible and dynamic, characteristics that enable competitors to exploit…
Warfare has become all-domain, all-effects, and all-information. This reality is thriving in a comfort zone outside our entrenched concept of a “threshold of armed conflict.”
In 1983, Project Socrates began as a Reagan initiative to develop technology-driven competitive advantage. Then it ended.
The question of what and whom to trust applies to all situations because uncertainty is pervasive. In the information environment (IE), the overriding context of trust is that it’s contested. Actors fight for the kind of information and people they need to compete and prevail. Four types of competition become apparent when we consider four contested purposes of strategic and anticipatory analysis: